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Rock Slide

Rock Slide

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Devlog

  • Devlog
    February 10, 2020 by Nicole Polidore
    The initial ideas for the 10 second game was to get to point A to point B, solve a puzzle within 10 seconds, or shoot enemies within 10 seconds to get a high score. However, we chose to get from point... Continue reading
  • Postmortem
    January 27, 2020 by Shantanu Nair
    What went right: In terms of what was correct, we managed to make a simple, yet interesting platformer out of our main constraint, which was having the game be ten seconds. The task was to create a g... Continue reading
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