Devlog


 The initial ideas for the 10 second game was to get to point A to point B, solve a puzzle within 10 seconds, or shoot enemies within 10 seconds to get a high score. However, we chose to get from point A to point B. As we were laying out our thoughts, we wanted to have a puzzle or maze for the player to get to the end within 10 seconds. If they don’t do that, then the game is simply over. The main task was to press a button to unlock the door, otherwise, you won’t be able to progress in the game and finish.

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