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Development Log
March 10, 2020
by
fungifurball
Feb 13 Tested out SourceTree Started working on the prototype Feb 18 Finished the first prototype with only one room Added background sprite Feb 20 Added sound effects for: Player dying 4 types of las...
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Postmortem
March 10, 2020
by
fungifurball
What Went Right: The room transition is smooth. We coded in the fading of sprites and the fading of music as well. The way we have the gun rotating according to the right joystick/mouse position goes...
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